/blog/
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/blog/posts/1109. 航班预订统计/
/blog/posts/1143. 最长公共子序列/
/blog/posts/1221. 分割平衡字符串/
/blog/posts/1436. 旅行终点站/
/blog/posts/1480. 一维数组的动态和/
/blog/posts/1588. 所有奇数长度子数组的和/
/blog/posts/162. 寻找峰值/
/blog/posts/1646. 获取生成数组中的最大值/
/blog/posts/165. 比较版本号/
/blog/posts/166. 分数到小数/
/blog/posts/187. 重复的DNA序列/
/blog/posts/1894. 找到需要补充粉笔的学生编号/
/blog/posts/208. 实现 Trie (前缀树)/
/blog/posts/211. 添加与搜索单词 - 数据结构设计/
/blog/posts/212. 单词搜索 II/
/blog/posts/223. 矩形面积/
/blog/posts/229. 求众数 II/
/blog/posts/230. 二叉搜索树中第K小的元素/
/blog/posts/240. 搜索二维矩阵 II/
/blog/posts/260. 只出现一次的数字 III/
/blog/posts/273. 整数转换英文表示/
/blog/posts/282. 给表达式添加运算符/
/blog/posts/284. 顶端迭代器/
/blog/posts/292. Nim 游戏/
/blog/posts/299. 猜数字游戏/
/blog/posts/301. 删除无效的括号/
/blog/posts/326. 3的幂/
/blog/posts/335. 路径交叉/
/blog/posts/352. 将数据流变为多个不相交区间/
/blog/posts/36. 有效的数独/
/blog/posts/371. 两整数之和/
/blog/posts/38. 外观数列/
/blog/posts/407. 接雨水 II/
/blog/posts/405. 数字转换为十六进制数/
/blog/posts/430. 扁平化多级双向链表/
/blog/posts/437. 路径总和 III/
/blog/posts/447. 回旋镖的数量/
/blog/posts/453. 最小操作次数使数组元素相等/
/blog/posts/470. 用 Rand7() 实现 Rand10()/
/blog/posts/476. 数字的补数/
/blog/posts/502. IPO/
/blog/posts/517. 超级洗衣机/
/blog/posts/524. 通过删除字母匹配到字典里最长单词/
/blog/posts/528. 按权重随机选择/
/blog/posts/600. 不含连续1的非负整数/
/blog/posts/639. 解码方法 II/
/blog/posts/66. 加一/
/blog/posts/678. 有效的括号字符串/
/blog/posts/68. 文本左右对齐/
/blog/posts/704. 二分查找/
/blog/posts/725. 分隔链表/
/blog/posts/789. 逃脱阻碍者/
/blog/posts/787. K 站中转内最便宜的航班/
/blog/posts/869. 重新排序得到 2 的幂/
/blog/posts/881. 救生艇/
/blog/posts/797. 所有可能的路径/
/blog/posts/
/blog/posts/剑指 Offer 10- I. 斐波那契数列/
/blog/posts/剑指 Offer 22. 链表中倒数第k个节点/
/blog/posts/面试题 17.14. 最小K个数/
/blog/workshop/
/blog/answer/common/
/blog/answer/interview/
/blog/answer/invest/
/blog/answer/webRTC/01-前置知识/
/blog/answer/webRTC/02-RTCPeerConnection/
/blog/answer/webRTC/03-实践/
/blog/answer/webRTC/
/blog/code/lodash/01/
/blog/code/lodash/
/blog/code/nuxt/
/blog/code/npm/01-pify/
/blog/code/npm/02-downlaod/
/blog/code/npm/03-video.js/
/blog/code/npm/04-craco/
/blog/code/npm/05-axios/
/blog/code/npm/
/blog/code/opensource/01-第一期/
/blog/code/opensource/02-第二期/
/blog/code/opensource/04-第四期/
/blog/code/opensource/05-第五期/
/blog/code/opensource/07-第七期/
/blog/code/opensource/08-第八期/
/blog/code/opensource/09-第九期/
/blog/code/opensource/10-第十期/
/blog/code/opensource/11-第十一期 玩具vite/
/blog/code/opensource/12-第十二期 ni/
/blog/code/opensource/13-第十三期 open/
/blog/code/opensource/14-第十四期 promisify/
/blog/code/opensource/15-第十五期 element新增组件功能/
/blog/code/opensource/16-第十六期 一行代码统一规范 包管理器/
/blog/code/opensource/17-第十七期 js-cookie/
/blog/code/opensource/18-第十八期 delay/
/blog/code/opensource/21-第未知期/
/blog/code/opensource/
/blog/code/react/
/blog/code/vitepress/
/blog/know/back/
/blog/know/computer/
/blog/know/front/
/blog/know/javascript/
/blog/know/network/01-网路/
/blog/know/network/
/blog/know/tool/
/blog/know/typescript/
/blog/workshop/cli/01-项目创建/
/blog/workshop/cli/02-npm包发布/
/blog/workshop/cli/
/blog/workshop/windows11/
/blog/answer/common/business/vuepress搭建之旅/
/blog/answer/common/business/编写代码之前的思考/
/blog/answer/common/offer/03. 数组中重复的数字/
/blog/answer/common/interview/
/blog/answer/common/offer/04. 二维数组中的查找/
/blog/answer/common/offer/05. 替换空格/
/blog/answer/common/offer/07. 重建二叉树/
/blog/answer/common/offer/06. 从尾到头打印链表/
/blog/answer/common/offer/09. 用两个栈实现队列/
/blog/answer/common/offer/10- I. 斐波那契数列/
/blog/answer/common/offer/10- II. 青蛙跳台阶问题/
/blog/answer/common/offer/11. 旋转数组的最小数字/
/blog/answer/common/offer/
/blog/answer/common/offer/剑指 Offer 10- I. 斐波那契数列/
/blog/answer/common/offer/剑指 Offer II 069. 山峰数组的顶部/
/blog/answer/common/web/
/blog/answer/common/offer/剑指 Offer 22. 链表中倒数第k个节点/
/blog/answer/common/web/拖拽/
/blog/answer/common/web/类型判断/
/blog/answer/invest/book/
/blog/answer/invest/book/不可不知的经济真相/
/blog/answer/invest/book/投资第一课/
/blog/answer/invest/book/纳瓦尔宝典/
/blog/answer/interview/basic/01-html/
/blog/answer/interview/basic/02-css/
/blog/answer/interview/basic/03-javascript/
/blog/answer/interview/basic/
/blog/answer/interview/basic/vue/
/blog/code/react/react/
/blog/answer/webRTC/janus/01-init/
/blog/answer/webRTC/janus/03-attach/
/blog/answer/webRTC/janus/
/blog/code/react/redux/
/blog/code/react/router/01-环境设置/
/blog/answer/webRTC/janus/02-janus/
/blog/code/react/router/
/blog/know/back/Egg/01-基础/
/blog/know/back/Egg/egg兼容mysql和mogodb/
/blog/know/back/Egg/
/blog/know/back/nodejs/01-install/
/blog/know/back/nodejs/98-process/
/blog/know/back/nodejs/99-file/
/blog/know/back/nodejs/
/blog/know/computer/algorithm/01-多选投票算法/
/blog/know/computer/algorithm/02-二叉树的各种遍历/
/blog/know/computer/algorithm/03-位运算/
/blog/know/computer/algorithm/04-距离相关/
/blog/know/computer/algorithm/06-线性表/
/blog/know/computer/algorithm/05-字符串/
/blog/know/computer/algorithm/07-队列/
/blog/know/computer/algorithm/08-栈/
/blog/know/computer/algorithm/09-哈希表/
/blog/know/computer/algorithm/10-dfs/
/blog/know/computer/algorithm/11-bfs/
/blog/know/computer/algorithm/
/blog/know/computer/data/01-队列/
/blog/know/computer/data/03-链表/
/blog/know/computer/data/04-树/
/blog/know/computer/data/05-栈/
/blog/know/computer/data/06-其他/
/blog/know/computer/data/06-堆/
/blog/know/computer/data/
/blog/know/computer/dayOne/1011. 在 D 天内送达包裹的能力/
/blog/know/computer/dayOne/1310. 子数组异或查询/
/blog/know/computer/dayOne/137. 只出现一次的数字 II/
/blog/know/computer/dayOne/1473. 粉刷房子 III/
/blog/know/computer/dayOne/1482. 制作 m 束花所需的最少天数/
/blog/know/computer/dayOne/1486. 数组异或操作/
/blog/know/computer/dayOne/1720. 解码异或后的数组/
/blog/know/computer/dayOne/1723. 完成所有工作的最短时间/
/blog/know/computer/dayOne/1734. 解码异或后的排列/
/blog/know/computer/dayOne/554. 砖墙/
/blog/know/computer/dayOne/633. 平方数之和/
/blog/know/computer/dayOne/690. 员工的重要性/
/blog/know/computer/dayOne/7. 整数反转/
/blog/know/computer/dayOne/403. 青蛙过河/
/blog/know/computer/dayOne/740. 删除并获得点数/
/blog/know/computer/dayOne/872. 叶子相似的树/
/blog/know/computer/dayOne/938. 二叉搜索树的范围和/
/blog/know/computer/dayOne/
/blog/know/computer/network/01-网路协议/
/blog/know/computer/network/98-关于options请求/
/blog/know/computer/network/
/blog/know/engineering/babel/
/blog/know/engineering/npm/78-npm push/
/blog/know/engineering/npm/
/blog/know/engineering/react/01-简介/
/blog/know/engineering/react/03-react-router/
/blog/know/engineering/react/04-hooks/
/blog/know/engineering/react/
/blog/know/engineering/webpack/01-基础/
/blog/know/engineering/webpack/02-loader/
/blog/know/engineering/webpack/03-plugin/
/blog/know/engineering/webpack/
/blog/know/front/css/01-选择器/
/blog/know/front/css/02-盒模型/
/blog/know/front/css/03-布局/
/blog/know/front/css/04-文本属性/
/blog/know/front/css/
/blog/know/front/network/01-网路/
/blog/know/front/network/
/blog/know/front/html/01-head/
/blog/know/front/html/02-body/
/blog/know/front/html/09-canvas/
/blog/know/front/html/10-svg/
/blog/know/front/html/
/blog/know/front/react/01-xx/
/blog/know/front/react/02-props/
/blog/know/front/react/03-state/
/blog/know/front/react/04-Lifecycle/
/blog/know/front/react/05-hook/
/blog/know/front/react/06-redux/
/blog/know/front/react/
/blog/know/front/webRTC/
/blog/know/front/webpack/01-基础/
/blog/know/front/webpack/02-loader/
/blog/know/front/webpack/03-plugin/
/blog/know/front/webpack/
/blog/know/javascript/BOM和DOM/01-navigator/
/blog/know/javascript/BOM和DOM/
/blog/know/javascript/advance/07-迭代器与生成器/
/blog/know/javascript/advance/11-promise/
/blog/know/javascript/advance/12-正则表达式/
/blog/know/javascript/advance/
/blog/know/javascript/basic/02-类/
/blog/know/javascript/basic/03-数据类型/
/blog/know/javascript/basic/04-函数进阶/
/blog/know/javascript/basic/
/blog/know/javascript/api/99-promise/
/blog/know/javascript/basic/01-语言基础/
/blog/know/javascript/basic/05-原型链/
/blog/know/tool/chromedevtools/
/blog/know/tool/git/01-基础/
/blog/know/tool/git/02-log/
/blog/know/tool/git/03-checkout/
/blog/know/tool/git/09-submodule/
/blog/know/tool/git/04-diff/
/blog/know/tool/git/10-workflow/
/blog/know/tool/git/
/blog/know/tool/vscode/
/blog/know/typescript/basic/01-基础概念/
/blog/know/typescript/basic/02-基础类型/
/blog/know/typescript/basic/03-接口/
/blog/know/typescript/basic/04-类/
/blog/know/typescript/basic/05-函数/
/blog/know/typescript/basic/06-泛型/
/blog/know/typescript/basic/07-枚举/
/blog/know/typescript/basic/08-高级类型/
/blog/know/typescript/basic/09-模块/
/blog/know/typescript/basic/10-模块解析/
/blog/know/typescript/basic/11-命名空间/
/blog/know/typescript/basic/
/blog/know/typescript/declarationfiles/01-示例/
/blog/know/typescript/declarationfiles/02-结构/
/blog/know/typescript/declarationfiles/03-模板/
/blog/know/typescript/declarationfiles/04-最佳实践/
/blog/know/typescript/declarationfiles/05-深入/
/blog/know/typescript/declarationfiles/

示例代码

// Attach to echo test plugin, using the previously created janus instance
janus.attach(
{
        plugin: "janus.plugin.echotest",
        success: function(pluginHandle) {
                // Plugin attached! 'pluginHandle' is our handle
        },
        error: function(cause) {
                // Couldn't attach to the plugin
        },
        consentDialog: function(on) {
                // e.g., Darken the screen if on=true (getUserMedia incoming), restore it otherwise
        },
        onmessage: function(msg, jsep) {
                // We got a message/event (msg) from the plugin
                // If jsep is not null, this involves a WebRTC negotiation
        },
        onlocaltrack: function(track, added) {
                // A local track to display has just been added (getUserMedia worked!) or removed
        },
        onremotetrack: function(track, mid, added) {
                // A remote track (working PeerConnection!) with a specific mid has just been added or removed
        },
        oncleanup: function() {
                // PeerConnection with the plugin closed, clean the UI
                // The plugin handle is still valid so we can create a new one
        },
        detached: function() {
                // Connection with the plugin closed, get rid of its features
                // The plugin handle is not valid anymore
        }
}
);

attach这个方法用于加载一个插件,这个插件,当加载成功之后,可以在success函数中进行对pluginHandle进行调用

pluginHandle

  • getId(): returns the unique handle identifier;
  • getPlugin(): returns the unique package name of the attached plugin;
  • send(parameters): sends a message (with or without a jsep to negotiate a PeerConnection) to the plugin;
  • createOffer(callbacks): asks the library to create a WebRTC compliant OFFER;
  • createAnswer(callbacks): asks the library to create a WebRTC compliant ANSWER;
  • handleRemoteJsep(callbacks): asks the library to handle an incoming WebRTC compliant session description;
  • dtmf(parameters): sends a DTMF tone on the PeerConnection;
  • data(parameters): sends data through the Data Channel, if available;
  • getBitrate(mid): gets a verbose description of the currently received video stream bitrate (optional mid to specify the stream, first video stream if missing);
  • hangup(sendRequest): tells the library to close the PeerConnection; if the optional sendRequest argument is set to true, then a hangup Janus API request is sent to Janus as well (disabled by default, Janus can usually figure this out via DTLS alerts and the like but it may be useful to enable it sometimes);
  • detach(parameters): detaches from the plugin and destroys the handle, tearing down the related PeerConnection if it exists.

creatOffer