/blog/
/blog/one/
/blog/resume/
/blog/answer/
/blog/code/
/blog/know/
/blog/posts/1109. 航班预订统计/
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/blog/posts/187. 重复的DNA序列/
/blog/posts/1894. 找到需要补充粉笔的学生编号/
/blog/posts/208. 实现 Trie (前缀树)/
/blog/posts/211. 添加与搜索单词 - 数据结构设计/
/blog/posts/212. 单词搜索 II/
/blog/posts/223. 矩形面积/
/blog/posts/229. 求众数 II/
/blog/posts/230. 二叉搜索树中第K小的元素/
/blog/posts/240. 搜索二维矩阵 II/
/blog/posts/260. 只出现一次的数字 III/
/blog/posts/273. 整数转换英文表示/
/blog/posts/282. 给表达式添加运算符/
/blog/posts/284. 顶端迭代器/
/blog/posts/292. Nim 游戏/
/blog/posts/299. 猜数字游戏/
/blog/posts/301. 删除无效的括号/
/blog/posts/326. 3的幂/
/blog/posts/335. 路径交叉/
/blog/posts/352. 将数据流变为多个不相交区间/
/blog/posts/36. 有效的数独/
/blog/posts/371. 两整数之和/
/blog/posts/38. 外观数列/
/blog/posts/407. 接雨水 II/
/blog/posts/405. 数字转换为十六进制数/
/blog/posts/430. 扁平化多级双向链表/
/blog/posts/437. 路径总和 III/
/blog/posts/447. 回旋镖的数量/
/blog/posts/453. 最小操作次数使数组元素相等/
/blog/posts/470. 用 Rand7() 实现 Rand10()/
/blog/posts/476. 数字的补数/
/blog/posts/502. IPO/
/blog/posts/517. 超级洗衣机/
/blog/posts/524. 通过删除字母匹配到字典里最长单词/
/blog/posts/528. 按权重随机选择/
/blog/posts/600. 不含连续1的非负整数/
/blog/posts/639. 解码方法 II/
/blog/posts/66. 加一/
/blog/posts/678. 有效的括号字符串/
/blog/posts/68. 文本左右对齐/
/blog/posts/704. 二分查找/
/blog/posts/725. 分隔链表/
/blog/posts/789. 逃脱阻碍者/
/blog/posts/787. K 站中转内最便宜的航班/
/blog/posts/869. 重新排序得到 2 的幂/
/blog/posts/881. 救生艇/
/blog/posts/797. 所有可能的路径/
/blog/posts/
/blog/posts/剑指 Offer 10- I. 斐波那契数列/
/blog/posts/剑指 Offer 22. 链表中倒数第k个节点/
/blog/posts/面试题 17.14. 最小K个数/
/blog/workshop/
/blog/answer/common/
/blog/answer/interview/
/blog/answer/invest/
/blog/answer/webRTC/01-前置知识/
/blog/answer/webRTC/02-RTCPeerConnection/
/blog/answer/webRTC/03-实践/
/blog/answer/webRTC/
/blog/code/lodash/01/
/blog/code/lodash/
/blog/code/nuxt/
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/blog/code/npm/03-video.js/
/blog/code/npm/04-craco/
/blog/code/npm/05-axios/
/blog/code/npm/
/blog/code/opensource/01-第一期/
/blog/code/opensource/02-第二期/
/blog/code/opensource/04-第四期/
/blog/code/opensource/05-第五期/
/blog/code/opensource/07-第七期/
/blog/code/opensource/08-第八期/
/blog/code/opensource/09-第九期/
/blog/code/opensource/10-第十期/
/blog/code/opensource/11-第十一期 玩具vite/
/blog/code/opensource/12-第十二期 ni/
/blog/code/opensource/13-第十三期 open/
/blog/code/opensource/14-第十四期 promisify/
/blog/code/opensource/15-第十五期 element新增组件功能/
/blog/code/opensource/16-第十六期 一行代码统一规范 包管理器/
/blog/code/opensource/17-第十七期 js-cookie/
/blog/code/opensource/18-第十八期 delay/
/blog/code/opensource/21-第未知期/
/blog/code/opensource/
/blog/code/react/
/blog/code/vitepress/
/blog/know/back/
/blog/know/computer/
/blog/know/front/
/blog/know/javascript/
/blog/know/network/01-网路/
/blog/know/network/
/blog/know/tool/
/blog/know/typescript/
/blog/workshop/cli/01-项目创建/
/blog/workshop/cli/02-npm包发布/
/blog/workshop/cli/
/blog/workshop/windows11/
/blog/answer/common/business/vuepress搭建之旅/
/blog/answer/common/business/编写代码之前的思考/
/blog/answer/common/offer/03. 数组中重复的数字/
/blog/answer/common/interview/
/blog/answer/common/offer/04. 二维数组中的查找/
/blog/answer/common/offer/05. 替换空格/
/blog/answer/common/offer/07. 重建二叉树/
/blog/answer/common/offer/06. 从尾到头打印链表/
/blog/answer/common/offer/09. 用两个栈实现队列/
/blog/answer/common/offer/10- I. 斐波那契数列/
/blog/answer/common/offer/10- II. 青蛙跳台阶问题/
/blog/answer/common/offer/11. 旋转数组的最小数字/
/blog/answer/common/offer/
/blog/answer/common/offer/剑指 Offer 10- I. 斐波那契数列/
/blog/answer/common/offer/剑指 Offer II 069. 山峰数组的顶部/
/blog/answer/common/web/
/blog/answer/common/offer/剑指 Offer 22. 链表中倒数第k个节点/
/blog/answer/common/web/拖拽/
/blog/answer/common/web/类型判断/
/blog/answer/invest/book/
/blog/answer/invest/book/不可不知的经济真相/
/blog/answer/invest/book/投资第一课/
/blog/answer/invest/book/纳瓦尔宝典/
/blog/answer/interview/basic/01-html/
/blog/answer/interview/basic/02-css/
/blog/answer/interview/basic/03-javascript/
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/blog/answer/interview/basic/vue/
/blog/code/react/react/
/blog/answer/webRTC/janus/01-init/
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/blog/answer/webRTC/janus/
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/blog/answer/webRTC/janus/02-janus/
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/blog/know/back/Egg/
/blog/know/back/nodejs/01-install/
/blog/know/back/nodejs/98-process/
/blog/know/back/nodejs/99-file/
/blog/know/back/nodejs/
/blog/know/computer/algorithm/01-多选投票算法/
/blog/know/computer/algorithm/02-二叉树的各种遍历/
/blog/know/computer/algorithm/03-位运算/
/blog/know/computer/algorithm/04-距离相关/
/blog/know/computer/algorithm/06-线性表/
/blog/know/computer/algorithm/05-字符串/
/blog/know/computer/algorithm/07-队列/
/blog/know/computer/algorithm/08-栈/
/blog/know/computer/algorithm/09-哈希表/
/blog/know/computer/algorithm/10-dfs/
/blog/know/computer/algorithm/11-bfs/
/blog/know/computer/algorithm/
/blog/know/computer/data/01-队列/
/blog/know/computer/data/03-链表/
/blog/know/computer/data/04-树/
/blog/know/computer/data/05-栈/
/blog/know/computer/data/06-其他/
/blog/know/computer/data/06-堆/
/blog/know/computer/data/
/blog/know/computer/dayOne/1011. 在 D 天内送达包裹的能力/
/blog/know/computer/dayOne/1310. 子数组异或查询/
/blog/know/computer/dayOne/137. 只出现一次的数字 II/
/blog/know/computer/dayOne/1473. 粉刷房子 III/
/blog/know/computer/dayOne/1482. 制作 m 束花所需的最少天数/
/blog/know/computer/dayOne/1486. 数组异或操作/
/blog/know/computer/dayOne/1720. 解码异或后的数组/
/blog/know/computer/dayOne/1723. 完成所有工作的最短时间/
/blog/know/computer/dayOne/1734. 解码异或后的排列/
/blog/know/computer/dayOne/554. 砖墙/
/blog/know/computer/dayOne/633. 平方数之和/
/blog/know/computer/dayOne/690. 员工的重要性/
/blog/know/computer/dayOne/7. 整数反转/
/blog/know/computer/dayOne/403. 青蛙过河/
/blog/know/computer/dayOne/740. 删除并获得点数/
/blog/know/computer/dayOne/872. 叶子相似的树/
/blog/know/computer/dayOne/938. 二叉搜索树的范围和/
/blog/know/computer/dayOne/
/blog/know/computer/network/01-网路协议/
/blog/know/computer/network/98-关于options请求/
/blog/know/computer/network/
/blog/know/engineering/babel/
/blog/know/engineering/npm/78-npm push/
/blog/know/engineering/npm/
/blog/know/engineering/react/01-简介/
/blog/know/engineering/react/03-react-router/
/blog/know/engineering/react/04-hooks/
/blog/know/engineering/react/
/blog/know/engineering/webpack/01-基础/
/blog/know/engineering/webpack/02-loader/
/blog/know/engineering/webpack/03-plugin/
/blog/know/engineering/webpack/
/blog/know/front/css/01-选择器/
/blog/know/front/css/02-盒模型/
/blog/know/front/css/03-布局/
/blog/know/front/css/04-文本属性/
/blog/know/front/css/
/blog/know/front/network/01-网路/
/blog/know/front/network/
/blog/know/front/html/01-head/
/blog/know/front/html/02-body/
/blog/know/front/html/09-canvas/
/blog/know/front/html/10-svg/
/blog/know/front/html/
/blog/know/front/react/01-xx/
/blog/know/front/react/02-props/
/blog/know/front/react/03-state/
/blog/know/front/react/04-Lifecycle/
/blog/know/front/react/05-hook/
/blog/know/front/react/06-redux/
/blog/know/front/react/
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/blog/know/front/webpack/01-基础/
/blog/know/front/webpack/02-loader/
/blog/know/front/webpack/03-plugin/
/blog/know/front/webpack/
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/blog/know/javascript/BOM和DOM/
/blog/know/javascript/advance/07-迭代器与生成器/
/blog/know/javascript/advance/11-promise/
/blog/know/javascript/advance/12-正则表达式/
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/blog/know/tool/git/02-log/
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/blog/know/tool/git/09-submodule/
/blog/know/tool/git/04-diff/
/blog/know/tool/git/10-workflow/
/blog/know/tool/git/
/blog/know/tool/vscode/
/blog/know/typescript/basic/01-基础概念/
/blog/know/typescript/basic/02-基础类型/
/blog/know/typescript/basic/03-接口/
/blog/know/typescript/basic/04-类/
/blog/know/typescript/basic/05-函数/
/blog/know/typescript/basic/06-泛型/
/blog/know/typescript/basic/07-枚举/
/blog/know/typescript/basic/08-高级类型/
/blog/know/typescript/basic/09-模块/
/blog/know/typescript/basic/10-模块解析/
/blog/know/typescript/basic/11-命名空间/
/blog/know/typescript/basic/
/blog/know/typescript/declarationfiles/01-示例/
/blog/know/typescript/declarationfiles/02-结构/
/blog/know/typescript/declarationfiles/03-模板/
/blog/know/typescript/declarationfiles/04-最佳实践/
/blog/know/typescript/declarationfiles/05-深入/
/blog/know/typescript/declarationfiles/

mitt、tiny-emitter 发布订阅

发布订阅模式:当使用者订阅了某一个对象,当对象发生对应的动作之后,会通知到使用者事先设定的函数。

在前端中举个简单的例子,对按钮点击事件的监听。当按钮被点击之后,某一个事先设定的函数会被调用,借助的是 addEventListener

环境准备

克隆两个仓库

git clone https://github.com/developit/mitt.git
git clone https://github.com/scottcorgan/tiny-emitter.git

tiny-emitter

详细使用

克隆github项目文件,把并进入项目文件项目文件克隆下来,并查看 项目的 package.json 文件

package.json

"scripts": {
    "test-node": "tape test/index.js | tap-format-spec",
    "test": "testling | tap-format-spec",
    "bundle": "node_modules/.bin/browserify index.js > dist/tinyemitter.js -s TinyEmitter && echo 'Bundled'",
    "minify": "node_modules/.bin/uglifyjs dist/tinyemitter.js -o dist/tinyemitter.min.js -m && echo 'Minified'",
    "build": "npm test && npm run bundle && npm run minify",
    "size": "node_modules/.bin/uglifyjs index.js -o minified.js -m && ls -l && rm minified.js"
},
"testling": {
    "files": [
        "test/index.js"
],

testling

简单的用法就是,在packages.json添加一个testling的字段,然后再命令行中testling会自动将files字段里面的文件进行测试。

详情使用请参考:npm包地址: https://www.npmjs.com/package/testling

::: details 源码,点击查看更多

function E () {
  // Keep this empty so it's easier to inherit from
  // (via https://github.com/lipsmack from https://github.com/scottcorgan/tiny-emitter/issues/3)
}

E.prototype = {
  on: function (name, callback, ctx) {
    var e = this.e || (this.e = {});

    (e[name] || (e[name] = [])).push({
      fn: callback,
      ctx: ctx
    });

    return this;
  },

  once: function (name, callback, ctx) {
    var self = this;
    function listener () {
      self.off(name, listener);
      callback.apply(ctx, arguments);
    };

    listener._ = callback
    return this.on(name, listener, ctx);
  },

  emit: function (name) {
    var data = [].slice.call(arguments, 1);
    var evtArr = ((this.e || (this.e = {}))[name] || []).slice();
    var i = 0;
    var len = evtArr.length;

    for (i; i < len; i++) {
      evtArr[i].fn.apply(evtArr[i].ctx, data);
    }

    return this;
  },

  off: function (name, callback) {
    var e = this.e || (this.e = {});
    var evts = e[name];
    var liveEvents = [];

    if (evts && callback) {
      for (var i = 0, len = evts.length; i < len; i++) {
        if (evts[i].fn !== callback && evts[i].fn._ !== callback)
          liveEvents.push(evts[i]);
      }
    }

    // Remove event from queue to prevent memory leak
    // Suggested by https://github.com/lazd
    // Ref: https://github.com/scottcorgan/tiny-emitter/commit/c6ebfaa9bc973b33d110a84a307742b7cf94c953#commitcomment-5024910

    (liveEvents.length)
      ? e[name] = liveEvents
      : delete e[name];

    return this;
  }
};
module.exports = E;
module.exports.TinyEmitter = E;

:::

编写了一个函数,在函数的原型链上提供了四个方法

  1. on: 监听一个事件
  2. once:一次性监听一个事件
  3. emit: 触发事件
  4. off: 取消事件的监听

on

function (name, callback, ctx) {
    var e = this.e || (this.e = {});
    (e[name] || (e[name] = [])).push({
        fn: callback,
        ctx: ctx
    });
    return this;
},

once

function (name, callback, ctx) {
    var self = this;
    function listener () {
      self.off(name, listener);
      callback.apply(ctx, arguments);
    };

    listener._ = callback
    return this.on(name, listener, ctx);
},

emit

function (name) {
    // 丢掉第0个参数的入参浅拷贝
    var data = [].slice.call(arguments, 1);
    // 得到对应事件数组的浅拷贝
    var evtArr = ((this.e || (this.e = {}))[name] || []).slice();
    var i = 0;
    var len = evtArr.length;
    for (i; i < len; i++) {
        // 将参数 使用apply进行调用
        evtArr[i].fn.apply(evtArr[i].ctx, data);
    }
    return this;
},

off

function (name, callback) {
    var e = this.e || (this.e = {});
    var evts = e[name];
    var liveEvents = [];

    // 如果存在 evts 和 回调函数
    if (evts && callback) {
        // 通过遍历,找到不是 需要取消的监听事件
        for (var i = 0, len = evts.length; i < len; i++) {
        if (evts[i].fn !== callback && evts[i].fn._ !== callback)
            liveEvents.push(evts[i]);
        }
    }

    // Remove event from queue to prevent memory leak
    // Suggested by https://github.com/lazd
    // Ref: https://github.com/scottcorgan/tiny-emitter/commit/c6ebfaa9bc973b33d110a84a307742b7cf94c953#commitcomment-5024910

    // 赋值
    (liveEvents.length)
        ? e[name] = liveEvents
        : delete e[name];

    return this;
}

mitt

详细使用

mitt包是使用TS语言编写的,如果需要详细了解的,ts中文官网

::: details 源码

export type EventType = string | symbol;

// An event handler can take an optional event argument
// and should not return a value
export type Handler<T = unknown> = (event: T) => void;
export type WildcardHandler<T = Record<string, unknown>> = (
	type: keyof T,
	event: T[keyof T]
) => void;

// An array of all currently registered event handlers for a type
export type EventHandlerList<T = unknown> = Array<Handler<T>>;
export type WildCardEventHandlerList<T = Record<string, unknown>> = Array<WildcardHandler<T>>;

// A map of event types and their corresponding event handlers.
export type EventHandlerMap<Events extends Record<EventType, unknown>> = Map<
	keyof Events | '*',
	EventHandlerList<Events[keyof Events]> | WildCardEventHandlerList<Events>
>;

export interface Emitter<Events extends Record<EventType, unknown>> {
	all: EventHandlerMap<Events>;

	on<Key extends keyof Events>(type: Key, handler: Handler<Events[Key]>): void;
	on(type: '*', handler: WildcardHandler<Events>): void;

	off<Key extends keyof Events>(type: Key, handler?: Handler<Events[Key]>): void;
	off(type: '*', handler: WildcardHandler<Events>): void;

	emit<Key extends keyof Events>(type: Key, event: Events[Key]): void;
	emit<Key extends keyof Events>(type: undefined extends Events[Key] ? Key : never): void;
}

/**
 * Mitt: Tiny (~200b) functional event emitter / pubsub.
 * @name mitt
 * @returns {Mitt}
 */
export default function mitt<Events extends Record<EventType, unknown>>(
	all?: EventHandlerMap<Events>
): Emitter<Events> {
	type GenericEventHandler =
		| Handler<Events[keyof Events]>
		| WildcardHandler<Events>;
	all = all || new Map();

	return {

		/**
		 * A Map of event names to registered handler functions.
		 */
		all,

		/**
		 * Register an event handler for the given type.
		 * @param {string|symbol} type Type of event to listen for, or `'*'` for all events
		 * @param {Function} handler Function to call in response to given event
		 * @memberOf mitt
		 */
		on<Key extends keyof Events>(type: Key, handler: GenericEventHandler) {
			const handlers: Array<GenericEventHandler> | undefined = all!.get(type);
			if (handlers) {
				handlers.push(handler);
			}
			else {
				all!.set(type, [handler] as EventHandlerList<Events[keyof Events]>);
			}
		},

		/**
		 * Remove an event handler for the given type.
		 * If `handler` is omitted, all handlers of the given type are removed.
		 * @param {string|symbol} type Type of event to unregister `handler` from, or `'*'`
		 * @param {Function} [handler] Handler function to remove
		 * @memberOf mitt
		 */
		off<Key extends keyof Events>(type: Key, handler?: GenericEventHandler) {
			const handlers: Array<GenericEventHandler> | undefined = all!.get(type);
			if (handlers) {
				if (handler) {
					handlers.splice(handlers.indexOf(handler) >>> 0, 1);
				}
				else {
					all!.set(type, []);
				}
			}
		},

		/**
		 * Invoke all handlers for the given type.
		 * If present, `'*'` handlers are invoked after type-matched handlers.
		 *
		 * Note: Manually firing '*' handlers is not supported.
		 *
		 * @param {string|symbol} type The event type to invoke
		 * @param {Any} [evt] Any value (object is recommended and powerful), passed to each handler
		 * @memberOf mitt
		 */
		emit<Key extends keyof Events>(type: Key, evt?: Events[Key]) {
			let handlers = all!.get(type);
			if (handlers) {
				(handlers as EventHandlerList<Events[keyof Events]>)
					.slice()
					.map((handler) => {
						handler(evt!);
					});
			}

			handlers = all!.get('*');
			if (handlers) {
				(handlers as WildCardEventHandlerList<Events>)
					.slice()
					.map((handler) => {
						handler(type, evt!);
					});
			}
		}
	};
}

:::

mitt函数返回了一个函数,其中包含了all,on,off,emit四个属性

on

on<Key extends keyof Events>(type: Key, handler: GenericEventHandler) {
    // 如果存在 事件类型 则直接压入,如果不存在则新建
    const handlers: Array<GenericEventHandler> | undefined = all!.get(type);
    if (handlers) {
        handlers.push(handler);
    }
    else {
        all!.set(type, [handler] as EventHandlerList<Events[keyof Events]>);
    }
},

off

off<Key extends keyof Events>(type: Key, handler?: GenericEventHandler) {
    const handlers: Array<GenericEventHandler> | undefined = all!.get(type);
    if (handlers) {
        if (handler) {
            // 使用splice 从事件集数组中删掉
            handlers.splice(handlers.indexOf(handler) >>> 0, 1);
        }
        else {
            // handler 不存在 则删掉所有的监听事件
            all!.set(type, []);
        }
    }
},

emit

emit<Key extends keyof Events>(type: Key, evt?: Events[Key]) {
    let handlers = all!.get(type);
    if (handlers) {
        // 浅拷贝之后进行遍历执行
        (handlers as EventHandlerList<Events[keyof Events]>)
            .slice()
            .map((handler) => {
                handler(evt!);
            });
    }

    handlers = all!.get('*');
    if (handlers) {
        (handlers as WildCardEventHandlerList<Events>)
            .slice()
            .map((handler) => {
                handler(type, evt!);
            });
    }
}

收获

  1. 两个项目的对比,一个js和一个TS,被动中增加了对TS的了解,减少了对TS技术的恐惧感。
  2. 事件的监听和触发,两个项目都提供了一个编写的逻辑,提高了自己在发布订阅设计模式上的了解。

参考资料